This chapter is an exciting one because it introduces handily the main antagonist in the form of the Vicar. And I’m confident calling the Vicar the main antagonist, even for a first time reader, because his actions and attitude make it very clear he’ll be getting in the way of the players. Either way, it’s nice because this first real sign of opposition beside the more neutral interactions with the other players shows tings are ramping up and the story is, more or less, done with the set up. The Vicar as a whole is interesting too because he — ostensibly — has a point. The players (or adjacent; Larry’s deal is still unclear at this point) include Jack the Ripper, Count Dracula, Frankenstein, and a werewolf. All of those are classically villainous (kind of with Frankenstein, since the discussion of Humanity and what made the monster evil are a whole thing) and generally a problem for the common citizenry. And there isn’t really any sign thus far that either openers or closers are ‘good’, so there isn’t even much of an ‘ends justify the means’ argument at this point. But since the Vicar is so zealous to the point of insanity and generally a jerk about it, it’s hard to really think of him as good either. Just an interesting contrast in how perception depends on attitudes. And maybe that if you want to be a good person, don’t incite mobs, hmm?


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